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Grand Theft Auto San Andreas Downloads > Vehicles > BMW:
BMW M6 e63
Filename: m6.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
13.35 MB
m0zz
11314
08-18-2005
Vehicles > BMW


Average User Rating: 7.9
Number of Votes: 34
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1 Other Files by m0zz:
- BMW M5 e60 v2


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BMW M6 e63 - File Description  


Tech: 9
Quality: 9
FunFactor: 10
Creativity: 10
Item Placement: 9
Installation Instructions: 10

Overall Rating: 9.5

Description:
Here is a modification that will replace the buffalo within GTA: San Andreas with a BMW M6 e63. Please note that ImgTool is required for this modification to function and to be installed. Also it is highly recommended that you backup any files that you will overwrite.

Required Files

IMG Tool V2



BMW M6 e63 - Screenshots  
Screenshots:
Click to enlarge


BMW M6 e63 - File Download Options  

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BMW M6 e63 - Readme  
Readme File:
-- BMW M6 e63 - by m0zz for GTA: San Andreas [2005] --
-----------------------------------------------------

I included an installer file for GTA Garage Mod Manager (=ggmm) tool which is just awesome ;) :D.
Included for small & normal version. Deceide yourself..

- SA-Custom glowing lights
- some material fixes
- second dff for fixing wheel bug (car is smaller than the "buggy"-one )
- all parts are tuneable except exhaust. (carmods line don´t included)



Color Setup for your CARCOLS.DAT - File:
---------------------------------------

buffalo, 122,122, 0,0, 118,118, 116,116, 124,124, 114,114, 101,101, 18,18, 15,15

------

Handling Setup for your HANDLING.CFG - File:
-------------------------------------------



BUFFALO 1750.0 4400.0 2.4 0.0 0.1 -0.2 75 0.65 0.75 0.45 5 250.0 35.0 10.6 R P 9.0 0.5 0 33.0 1.2 0.18 0.0 0.15 -0.10 0.5 0.3 0.22 0.60 80000 2080 400002 1 1 0

------

Setup for your VEHICLES.IDE - File:
-------------------------------------

402, buffalo, buffalo, car, BUFFALO, BUFFALO, null, richfamily, 5,0, 0, -1, 0.7, 0.7, -1

------------------------


Custom Lights:

The idea cames from zetti[3d-fraction.de] and if you ask me, it´s very good.

What you have to do to get custom lights:

- Export my sa-lights texture from the vehicles.txd i´ve put in the rar archive.
- take a look at the sa-lights-on texture too, to know what pixels have what color.
- in your 3d-programm, copy your lights-faces and move them a bit away from the lights.. so that´s a second surface/layer.
- create those 4 materials (one for each side .. LF, LR, RF, RR)
- assign them the "day-texture" and then you´ve to map the right pixel you want (eg. the first from the left side - red) on that surface.
- use those materials with an modified opacity setup (in 3ds.. i´m using opacity/alpha settings like 100 for my surfaces)

Background: the day texture has an alpha channel, so the new color pixels won´t show up during day
time but will glow when it´s 6pm. and later.

Bad: The light isn´t sharp like standard SA-textures but i think it´s nice for an alternative :>

--------
Special Thanks goes to:

zetti - for custom light idea/tutorial :)
maddn - for his help (modelling & mental assistance xD)
dirty_harry - for tons of pictures and..yeah..thx man^^
Kam - for his godlike 3dsmax script :)
and lots of other people i don´t remind yet.. greets :D


BMW M6 e63 - User Comments  
The following comments are owned by the user that posted them. Grand Theft Auto Files is not responsible for their content.

Total comments: 2 | Last comment: 06-30-2009 at 13:28

 #1 - Rajdowiec - 12-27-2008 at 03:31
pqwelec
From: (Kielce)
Joined: December 27th, 2008
Posts: 1
GREATcooleek!mad njhh uiu iouoi uoi

 #2 - 06-30-2009 at 13:28
wlipski
From: (zaventem)
Joined: June 30th, 2009
Posts: 1
i love bmw smile smile smile



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