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Improved Sound Effects: Call of Pripyat (1.0) - File Description  
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Improved Sound Effects: Call of Pripyat (1.0) - Readme  
Readme File:
Improved Sound Effects: Call of Pripyat v1.0
by: dDefinder
|---------------|
|--Description--|
|---------------|
(Sound Replacement for Call of Pripyat)
This replaces the generic low quality default sound files with higher quality ones. Will also fix sound syncing problems with the default weapons. This is a port of Improved Sound Effects for SoC & Clear Sky. Files have been properly commented

Replaced sounds to:
-All weapon fire sounds certain reload sounds
-Bullet whine and impact
-Interface
-Detectors/PDA
-Actor footstep and death
-ragdoll
-Some Ambient Background
-Barrel and metal box physics
-RPG Rockets and Explosions
-Heli explosion, rockets, and gunfire
-Doors

|-------------|
|---Install---|
|-------------|
open fsgame in the Call of Pripyat folder
check if game_data reads true for both if not change false to true

$game_data$ = true| true| $fs_root$| gamedata

Extract gamedata folder into:
S.T.A.L.K.E.R. - Call of Pripyat
Replace if necessary

Two methods to install this:
A) This will overwrite other weapon configs, use if you donât use them:
Extract configs folder into:
S.T.A.L.K.E.R. - Call of Pripyatgamedataconfigsweapons
Yes to replace

B) This will require that you open those files and make changes to the lines. But will not change the other weapon config besides the sound.

Goto :
S.T.A.L.K.E.R. - Call of Pripyatgamedataconfigsweapons

---------------------------
--------w_pkm--------------
---------------------------
Replace
snd_reload = weaponssig550_reload, 0.7, 0.35
with
snd_reload = weaponsdd_pkm_reload, 0.7, 0.35

Replace
snd_reload = weaponssvd_reload
with
snd_reload = weaponsdd_pkm_reload

---------------
-----w_rg6-----
---------------
Replace
snd_shoot = weaponsn_toz34_shot
With
snd_shoot = weaponsgen_grenshoot

Replace
snd_shoot_duplet = weaponsn_toz34_shot
with
snd_shoot_duplet = weaponsgen_grenshoot

Replace
snd_shoot_1 = weaponsn_toz34_shot
With
snd_shoot_1 = weaponsgen_grenshoot

-------------------------------
-------w_wincheaster1300-------
-------------------------------
Replace
snd_shoot = weaponsn_spas12_shot
with
snd_shoot = weaponsdd_n_w1300_shot

Replace
snd_shoot_duplet = weaponsn_spas12_shot
with
snd_shoot_duplet = weaponsdd_n_w1300_shot

---------------------------
----------w_ak74-----------
---------------------------
Replace
snd_silncer_shot = weaponsw_ak74_shot1
to
snd_silncer_shot = weaponsw_ak74_shot2

----------------------------
-----------w_mp5------------
----------------------------
Replace
snd_silncer_shot = weaponsw_ak74_shot1
to
snd_silncer_shot = weaponsdd_rifle_sub2

--------------------------------
--------w_desert_eagle----------
--------------------------------
Replace
snd_silncer_shot = weaponsn_pb_shot
to
snd_silncer_shot = weaponsdd_pistol_sub1

Replace
snd_draw = weaponsfort_draw
to
snd_draw = weaponsdd_pistol_draw2

Replace
snd_reload = weaponspistol_reload, 0.8
to
snd_reload = weaponsdd_deagle_reload, 0.8

----------------------------------
----------w_colt1911--------------
----------------------------------
Replace
snd_reload = weaponspistol_reload, 0.8
to
snd_reload = weaponsdd_colt_reload, 0.8

Replace
snd_draw = weaponswalther_draw
to
snd_draw = weaponsdd_pistol_draw2

Replace
snd_silncer_shot = weaponsn_pb_shot
to
snd_silncer_shot = weaponsdd_pistol_sub1

--------------------------------------
------------w_beretta-----------------
--------------------------------------
Replace
snd_draw = weaponswalther_draw
to
snd_draw = weaponsdd_pistol_draw1

Replace
snd_silncer_shot = weaponsn_pb_shot
to
snd_silncer_shot = weaponsdd_pistol_sub2

--------------------------------
------------w_f1----------------
--------------------------------
Replace
snd_explode = weaponst_rgd5_explosion ; t_f1_explosion ; f1_explode
to
snd_explode = weaponsf1_explode ; t_f1_explosion ; f1_explode ;t_rgd5_explosion

--------------------------------
-----------w_lr300--------------
--------------------------------
Replace
snd_reload = weaponsgroza_reload, 0.7
to
snd_reload = weaponslr300_reload, 0.7

Replace
snd_silncer_shot = weaponsw_ak74_shot1
to
snd_silncer_shot = weaponsw_ak74_shot2

----------------------------------
----------w_vintorez--------------
----------------------------------
Replace
snd_reload = weaponsgroza_reload, 0.7
to
snd_reload = weaponsvintorez_reload, 0.7

---------------------------------
------------w_val----------------
---------------------------------
Replace
snd_reload = weaponsgroza_reload, 0.7
to
snd_reload = weaponsval_reload, 0.7

Replace
snd_silncer_shot = weaponsw_ak74_shot1
to
snd_silncer_shot = weaponsdd_rifle_sub2

------------------------------------
------------w_fn2000----------------
------------------------------------
Replace
snd_silncer_shot = weaponsw_ak74_shot1
to
snd_silncer_shot = weaponsdd_rifle_sub2

---------------------------------
----------w_sig550---------------
---------------------------------
Replace
snd_silncer_shot = weaponsw_ak74_shot1
to
snd_silncer_shot = weaponsdd_rifle_sub2

--END---

If you donât have a file in your gamedata you can just extract the missing weapon cofig file from the mod.
If you don't want to do all of this you can just install the sounds folder. I do recommand installing/changing w_pkm, w_rg6, w_wincheaster1300, W_f1.


|-----------------|
|----Uninstall----|
|-----------------|
If you want to uninstall just delete the files that came with this mod.
or
Delete the sound folder
Delete the config folder
|----------------------------|
|-----Sound File Credits-----|
|----------------------------|
-Spaic
-Jennifer!!!
-Kafee
-Samu Sinervo
-Pehmu
-Delte89
-FUTON
|---------------|
|---------------|
This can be used as long as credit is given.


Improved Sound Effects: Call of Pripyat (1.0) - User Comments  
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