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Grand Theft Auto San Andreas Downloads > Modifications:
MTA:SA 1.0 (1.0)
Filename: mtasa1.0.zip


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8.96 MB
1.0
Multi Theft Auto
http://mtasa.com
61184
08-30-2009
GTA:SA 1.0
Modifications


Average User Rating: 7.2
Number of Votes: 564
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MTA:SA 1.0 (1.0) - File Description  


Quality: 10
Creativity: 10
Installation Instructions: 10

Overall Rating: 10

Description:
Here is Multi Theft Auto San Andreas V1.0, a multiplayer modfication for GTA San Andreas. This will allow for mulitplay action with in the game, including racing, deathmatches and much more. This also comes with a feature that will allow scripters to have almost any idea created into a gamemode, not only this but this also supports upto 128 players in one game, custom objects and textures as well as scripted NPCs and much more. There is a full list in the readme, but overall this will probably make one of the best multiplayer modes for any of the GTAs (except perhaps GTA IV, although this one (SA) is probably more stable!)

You can also have the Mario Kart 64 "Rainbow" track in game as well from looking at the screenshots !!!

Required Files

Nothing



MTA:SA 1.0 (1.0) - Screenshots  
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MTA:SA 1.0 (1.0) - File Download Options  

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MTA:SA 1.0 (1.0) - Readme  
Readme File:
=========
= MTA 1.0 =
=========

After a huge development cycle, 2 major Preview releases as well as a Race-only release before that, going Open-Source, delays, more delays, missed deadlines and lots of hype, MTA:SA 1.0 (formerly known as MTA:Deathmatch) has been Released!

With a Lua scripting VM running just about everything, MTA is the most advanced scriptable Multiplayer environment for any GTA game. The features MTA provides to scripters allow almost any idea to be made possible into a fully fledged gamemode!

But of course, people always like examples, so:

* 128 player support!
* Builtin Serverside SQLite Account System for player accounts
* Speaking of SQLite, most SQL functions are exposed in Lua for scripters to make use of SQL as they please.
* Builtin Anticheat - shown great success at catching the common cheat programs available.
* Builtin (Multiplayer Supported!) Map Editor, which can be extended to support new custom gamemodes!
* Custom sound support - both 2D (like for a GUI) and 3D Positioned (like custom sounds from a player)
* Custom Texture Support - A resource can replace any texture on any game object - the files are downloaded automatically.
* Custom Model Support - Entire map objects can be replaced with custom objects - a server can replace every infernus with a Honda NSX model for example. (I assure you that image was taken in MTA!)
* Custom Collision support - Adding in new Map areas is no good if they couldn't be driven on!
* Scripted Peds - think NPCs - currently they cannot use weapons themselves, but that feature is planned for a later release. However, they will drive vehicles, move around, punch - along with anything else you care to script them to do. (like turn them into zombies!)
* Custom HUD/GUI - A feature-rich GUI environment is builtin, allowing scripters to make advanced GUI layouts - also, with custom Text and Image support, entire new Graphical HUDs can be created!
* Recolour the Sky, and Vehicle Headlights, and Water!
* Adjust Gravity Direction, as well as Strength - drive on walls!
* Create new sections of Water - you could flood a city for example!
* Multiplayer Synced builtin GTASA Cheats, such as driving on water or flying cars!
* Many "exploits" fixed, such as fast reloading - but server admins can re-enable them for their server if they wish.
* XML support
* C++ Module support and Included SDK
* HTTP Webserver Administration - customisable with a combination of PHP and Lua scripts.
* SA-MP Gamemode Emulator - run all your favourite SA-MP gamemodes!

And much more! (my feature list making skill sucks. :P)

In all, MTA has about 300-400 Client only functions, 200-300 Server only functions, and 400-600 Shared functions available, as well as about 30-50 Events, both Client based and Server Based, as well as support for custom events coded in Lua, which is then extendable with C++ modules. The level of power it gives scripters is incredible!

Along with the usual improved syncronization and netcode, It is, (IMHO) THE definitive Multiplayer experience for ANY GTA game, not just San Andreas.

If you have GTA:San Andreas Installed, you owe it to yourself to get this!


==============
= Installation =
==============

Simple : just run the installer and follow the instructions.


==========
= Problems =
==========

Just visit http://mtasa.com . We got an active forum and help wiki.

=========
= License =
=========

Multi Theft Auto has been released under the GNU General Public License

More information : http://multitheftauto.googlecode.com/


MTA:SA 1.0 (1.0) - User Comments  
The following comments are owned by the user that posted them. Grand Theft Auto Files is not responsible for their content.

Total comments: 1 | Last comment: 09-23-2011 at 14:34

 #1 - eu sou loco - 09-23-2011 at 14:34
fagner
From: (RONDONIA)
Joined: September 23rd, 2011
Posts: 1
ai quero ver quem me mataRockBeer! Beer!



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