Gamefront: Weekly Network Update 36 (week 35, 2011) - News - FileFront News Posted by: Danny on 09-05-2011 @ 13:33
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Here it is the 36th version of the Weekly Gamefront Network News Update, the news part of the update covers the news side of the Network and the Gamefront Main site over the past week. There has been a fair bit of news from the Main site including a lot of trailers, reviews, previews and a lot more - some of this has been included below including lots of trailers and videos from the main gamefront site over the past week as well as more news from the network sites. This week there are lots of trailers, as well as reviews and more. Also of course there is the news from the Network Sites not as much as the main site but still just as important! Lots more news can be found from Gamefront News - Here
We would love to hear any suggestions that you have; if you see something that you would like to be added to the Weekly Network Update, or you have any suggestions that you think may improve the Network Update then simply drop me an email at Danny[at]filefront[dot]com (please put "Network Update" as the subject though ).
Also If you like the Network Update please feel free write a comment as I would love to hear any critism, or support (constructive though please as this is the only way that I know how good or bad the insider is and it would help me to improve this further). Also I apologise for the lack of an update last few week unfortunately I didn't have enough time to make one due to personal reasons as well as moving and all the fun that brings!.
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Gamefront News: At Least Three City Hubs Were Cut from Deus Ex: Human Revolution
Eidos Montreal considered building three additional city hubs in Deus Ex: Human Revolution on top of the two that are already in the game, the developer has revealed, which would have taken DXHR from “pretty big” to “insanely daunting.”
Speaking to EDGE, Lead Gameplay Designer Frank Lapikas said the team had worked on a hub for Upper Hang Sha and had plans for one set in Montreal, but neither made it into the game for time and work considerations — likely because it would have taken the dev team a Duke Nukem Forever span of time to get it all finished. The only(!) two hubs that made it into the game were Detroit and Lower Heng Sha, and if you haven’t played DXHR, let’s just say that they’re large.
“At the beginning of the project we even planned to go to India,” Lapikas said. “But as we constructed the city hubs, and understood the amount of work it took, we had to pare it down.”
Montreal, the team’s home city, was one that sounds like it was cut only regretfully.
“There were definitely supposed to be some streets to Montreal. There were outdoor locations set in one of the most famous neighbourhoods of Montreal, called Plateau,” said art director Jonathan Jacques-Belletête.
“It’s got very specific architecture, called tri-plexes, with twirling exterior staircases made of this old metal. It’s very specific to Montreal, and we’d drawn concept art of how these streets would look in 20 or 30 years from now.
The Physical Warfare Pack is a pre-order bonus for Battlefield 3. What does it come with? I’m not going to tell you; instead, I’ll let the video do the talking. While this may just be a trailer for weapon DLC, it is full of very physically attractive gameplay, and so you should watch it.
Disney’s Black Rock Studios, long rumored to be on the way out of existence, is now out of existence. The UK-based company shut its doors for good on Friday, which should make everybody sad considering they were responsible for the absolutely brilliant Split/Second, a game so good I played it drunk on my birthday last year. Seriously, it’s great.
The announcement of the studio’s closure wasn’t really a big thing; we just heard about it on Twitter on Friday from former employee Nick Baynes.
@blackrockster officially closes it’s doors today. Thoughts go out to all facing their last day. A bright future awaits all though I’m sure!
I love it when a publisher announces a release date for a game and it’s like three weeks away. It just seems like such a pleasant surprise. And that’s what’s happening here, as EA has announced that Criterion’s downloadable Burnout Crash will be making its way onto the PlayStation Network and Xbox Live on September 20. As I hinted at above, that’s just under three weeks from now. I guess you didn’t need me to tell you how far from now a date is, but maybe you’re dumb. I’m assuming you’re dumb, really.
The Zombies mode of Treyarch’s Call of Duty titles is arguably one of its coolest, most original features. Becoming something of a cult hit among players, it scratches the itch for teamwork while simultaneously setting the bar for survival modes that has been emulated by most every action shooter of the last few years. And in Call of Duty: Black Ops, the Zombies mode has really come into its own, with huge, involved maps that have really pushed the envelope as far as production values and overall fun. One even included George A. Romero.
Up until now, Zombies maps have been sort of the nice addition to Black Ops DLC packs. Each has been better than the last (with the exception of Call of the Dead, the map that featured such celebrities as George Romero, Sarah Michelle Gellar, Robert Englund, Danny Trejo and Michael Rooker), but each has only been one new map, while the real emphasis has been put on adding additional options to the standard multiplayer rotation. Zombies players have gotten some cool bonuses, but really, if you’re a big fan of the Zombies mode and not much else in Black Ops, you’ve been getting ripped off.
The latest DLC package, Rezurrection, corrects that imbalance, if slightly. This pack contains the standard five maps, but rather than a mix of four standard multiplayer maps and one Zombies map, Treyarch has pitched us all five cooperative-only Zombies maps. This is kind of a big deal, because it instantly doubles the number of Zombies maps available to play on, at the rate of a mere $15 or 1,200 Microsoft Points.
I am probably the only person on the Internet who didn’t think Finding Makarov, the Call of Duty fan film that blew everyone’s mind last Spring, was any good. Like most fan films, Finding Makarov has nothing to say, it’s just a series of cool images and gruff dialogue. I get that short films can never have the kind of weight a feature has, but it actually is possible to tell a real story in a very short amount of time. The problem is that most fan filmmakers aren’t storytellers, they’re just fans. I’ve watched Finding Makarov a few times and I still don’t know what the point even is, other than “We really love Call of Duty!”.
I don’t want to hate of course. I haven’t made a fan anything, and I’ll admit that Finding Makarov looks really slick, really professional, and the guys behind it undeniably have real chops when it comes to the most superficial elements of what makes someone a ‘good’ filmmaker. But at the end of the day, all they did was make a pro bono advertisement for the flagship product of one of the biggest corporate entities on the planet.
That’s fine, as far as such things go, and Finding Makarov is impressive, even if only on an entirely superficial level. When it emerged out of nowhere last spring, everyone thought the short was commissioned by Activision, that it might be a piece of viral marketing or even a hint that Activision was planning a live action Call of Duty film. As it turns out, Activision were also impressed – as they should be! That’s some exceptionally awesome advertising!
On the first night of the first Call of Duty XP, we got an in depth and early look at the final version of Activision’s hotly anticipated Call of Duty social network, Call of Duty Elite. We’ve discussed many of the free features of Call of Duty elite in our comprehensive hands-on, but the last time we had a look many of the details – for example, how much the non-free features might set you back – remained unrevealed. It was confirmed last night that the premium version of CoD Elite will cost you $49.99.
That’s not a particularly huge sum of money, unless you’re a victim of our sueprawesomeradical economy, and as we found out last night, even without knowing the full array of features, you get a lot for your 50 bucks. Like access to training videos by the top CoD players, or the ability to participate in some tantalizing-sounding contests. You also get monthly DLC drops – new maps and game modes – before everyone else.
Getting DLC early, and 10 bucks cheaper no less, sounds pretty great. As planned! Activision this to be a “no-brainer” decision for their players. But the question no doubt on the average Call of duty fan’s mind has got to be “is it worth it?” That depends.
The Modern Warfare 3 tournament was a bizarre spectacle to say the least. Thirty-two teams from many different countries competing for a million dollars worth of prizes while playing a game that none had gotten to practice. Strategies for the new Kill Confirmed game type had to be developed on the fly. Previously unseen maps were explored while a team’s tournament life was on the line. And all the while, guys in giant sumo suits slammed into each other in the back ground.
Some players thrive on this type of chaos and by Saturday night, only two teams remained. The first was four Americans who call themselves Optic Gaming. Their opponents were Team Infinity from the UK. A huge screen was set up as the tournament’s finale was about to commence. Comedian Nick Swardson, famous for his epic Dance Dance Revolution scene in Grandma’s Boy, was on hand to intro the event. The teams were brought to the main stage and the fight was on.
The first match was capture the flag. Optic gaming managed to score two quick captures back to back and their UK rivals never managed to recover. From there they moved on to Domination where Optic Gaming held points A and B almost without interruption for another landslide victory. Team Infinity managed to snag one game of the new Kill Confirmed mode and for a minute it looked like they might mount a comeback. But Optic Gaming’s careful play in the final search and destroy match earned them the victory and the $400,000 first prize.
This just in from Call of Duty XP: if you preorder the Call of Duty: Modern Warfare 3 “Hardened” edition, you’ll get a free year of Call of Duty: Elite’s premium service — a $49.99 value.
We just did a big rundown of everything that comes in the premium service of Elite, which you can read right here, but perhaps the most important part is that the subscription already includes all of the Modern Warfare 3 DLC that will be available to other players a la carte. As a premium subscriber, however, you’ll get that DLC monthly instead of four times a year, and before other players.
You’ll also get all of Elite’s premium services, which include clan leveling, additional YouTube space for your MW3 theater mode videos, and the ability to see original Call of Duty inspired content from Ridley Scott and Tony Scott, as well as actors Jason Bateman and Will Arnett.
Are you ready? The price for an annual membership to Call of Duty: Elite’s premium tier of service will be…
Yup, a cool $50 per year — as Activision CEO Eric Hirshberg put it during the press preview of Call of Duty XP on Thursday, “less than what most of you paid for a cup of coffee at Starbucks this morning” per month.
Here’s where it gets interesting, though: Activision is throwing in all the future DLC for the year for Call of Duty: Modern Warfare 3 for Elite subscribers. Activision’s DLC plan for MW3, just like Call of Duty: Black Ops, is four DLC drops during the course of the year at $15 a pop, for $60 if bought a la carte.
And finally, Activision has come clean as to exactly what those features will be, although details remain a little scarce. We do know that everything is closely tied into Modern Warfare 3 — the unrevealed portions of the game being the reason behind some of the secrecy about Elite.
We heard a rumor last week that famed director Ridley Scott, along with his brother, also-famed director Tony Scott, would be producing original, Call of Duty-related content for Activision. At the time, we speculated that it might be part of the premium subscription tier of Call of Duty: Elite, and now we’ve confirmed that’s the case.
Activision CEO Eric Hirshberg said at yesterday at the press preview of Call of Duty XP that the Scotts would be producing content for a show being filmed this fall for Elite TV, a premium, exclusive feature of Call of Duty: Elite. It’s called Friday Night Fights, and it’ll bring real-world rivals — firemen and police, democrats and republicans, etc. — into CoD matches to duke it out for the enjoyment of players.
Hirshberg also detailed another show, called Noob Tube, that will feature “Arrested Development” alumni actors Will Arnett and Jason Bateman. That show, basically, will be the two comedic actors presenting running commentary on Call of Duty: Modern Warfare 3 videos posted to YouTube through the game’s theater mode. It sounds like it’ll be something like a mix between “Mystery Science Theater 3000″ and “Tosh.0,” but with specific focus on Call of Duty.
This year’s Call of Duty XP has been full of expert craziness – We rode a zip line! – but the champ of crazy, and crazy awesomeness, happened in a story we heard when GameFront had the chance to sit down for a 15 minute interview with comedian Nick Swardson. Nick is the host of Nick Swardson’s Pretend Time on Comedy Central, and star of the upcoming film Bucky Larson: Born to Be a Star (among a gazillion other projects). He’s also a gigantic gamer who apparently perfected the noble art of epic sh*t-talking.
How epic? During our interview, Swardson described having so thoroughly freaked a teenage gamer out, thanks to an amazingly profane outburst describing particularly gruesome violence (and a reference to the kid’s mom), that the kid’s father had to contact him via an XBLA message. Trust us, it’s actually a hell of a lot funnier than it sounds, we promise! If you want to know the full story, check in Tuesday for the full video, and keep your eyes on GameFront for our full CoCXP coverage.
It feels like the Call of Duty franchise is collecting quality actors (and Sam Worthington), and the latest in said collection is William Fichtner, who it was revealed at Call of Duty XP tonight will star in Modern Warfare 3. He wouldn’t say what his role will be or nothin’, but yeah. Maybe he’s no Ed Harris, but this is still excellent news.
Fresh out of Call of Duty XP is a cool new trailer that focuses on Modern Warfare 3‘s multiplayer. And boy is it a long trailer, running almost four minutes. Just hold up on watching it until you come to a commercial break in the US Open…
Microsoft has announced that new Kinect bundles, which already include a game in the form of Kinect Adventures, will include a download code for Child of Eden, that wacky and very short arcade shooter from the minds of those crazy people at Q Games.
This is a good thing for Kinect purchasers, being that in a vacuum Child of Eden is certainly a game worth playing; it’s just too expensive on its own.
This move is undoubtedly a response to poor sales for the game, as it failed to crack the top ten by the NPD’s count.
This deal does not apply to Japanese Kinects, as the game has not yet been released there.
MW3 will feature a new multiplayer mode called Kill Confirmed. In this mode, simply killing enemy players won’t earn you any points toward winning the match. In order to score points, players must collect the dropped dog tags of fallen enemies to “confirm the kill.” Players can also deny their enemies points by picking up the dog tags of fallen teammates to deny the other team points. Opponent’s dog tags appear gold, while teammates dog tags appear red.
This new game mode will severely discourage sniping as killing someone from a mile away is useless if the sniper can’t grab the tags. It will also promote team work as players who move in groups will be able to deny kills by scooping up teammates dog tags. Players who don’t have anyone watching their back are sure to have their tags taken, thus making them a liability to their team
This has the potential to be wildly popular. Getting sniped in the head from a mile away is easily one of the most frustrating things about CoD multiplayer. Now players have a game mode where that type of play is useless. Unless, of course, players develop some sort of system where one person snipes and the other runs around and gets the tags. But let’s face it, that level of cooperation is a rare thing on X-Box Live.
On our discussion of Deus Ex: Human Revolution’s boss battles, reader JC had an interesting thought about walkthroughs and how they related to games like DXHR that feature a world worthy of exploring.
I do think the current wiki generation is a detriment to replay value. If you follow a guide and get the “best” route through the game the first time, the need for replays falls off dramatically. It would be better for people to just play the game, instead of run to the internet and post “How do I (this)?” It feels like a whole generation of gamers are coming up without the actual experience of discovering something for themselves.
An example would be that I didn’t even know you could save Paul in Deus Ex until Invisible War came out, and it wasn’t until a couple months ago when I replayed the original to get ready for Human Revolution that I learned you could killphrase Gunther.
I can get on board with this; to me so much of why I love games is for the feeling that I’m experiencing something new and exciting. On the other hand, walkthroughs can be useful and in no way detrimental for some games; how many folks only finished Catherine with the help of a guide?
When that first teaser trailer for Dead Island first showed up so many months ago, it swept over the Internet. In just about a minute and a half, the trailer managed to tell a compelling, heartbreaking story about fear, loss and zombification.
Dead Island the game is nothing like that trailer, and I think that was my biggest trouble with it. Not that I expected Dead Island to deliver an emotional and compelling narrative — but I did expect some thought to be put into the narrative of the game at all. Instead, Dead Island is a collection of demanding and uninteresting NPCs that send you off to run their errands, with many zombies making the accomplishing of those always run-of-the-mill tasks rather difficult. The lack of any real incentive to complete all those errands, other than to get more errands to complete, ended up making the game somewhat boring.
Dead Island (PC [Reviewed], Xbox 360, Playstation 3)
Publisher: Deep Silver
Release Date: Sept. 5, 2011
MSRP: $49.99 (PC), $59.99 (console)
Mostly it’s boring because you’re going to do roughly three things in Dead Island, and you’re going to do them often. The first is kill zombies. Depending on which of four nearly personality-free protagonist characters you choose, you’ll have a different specialization for fighting — blunt weapons, edged weapons, throwing and firearms. All the characters are capable of using everything they come across as a weapon, but some are better at certain things than others. Regardless, primarily you’re going to be searching your immediate surroundings for something like a knife or a canoe paddle, and you’re going to be burying that thing into a zombie skull.
Good news, someone! Dungeon Siege III is getting DLC in October! WOOOO! Yeah, so this DLC pack is called Treasures of the Sun and will raise the level cap from 30 to 35. Here’s what is DLC, which will take place in the Aranoi Desert, is all about: “On their search for a lost Legion hero, players will fight through hordes of new villains only to find a forgotten abbey hiding a long-lost secret: the greatest treasure of the Azunite faith.”
Ooh, ok. In addition to that, players will gain new abilities, find new items and fight new enemies. And you’ll be able to reallocate your talent and proficiency points. Yay.
I have no screens or nothin’ for this DLC yet, but when I do, you’ll be the first to know.
Well, guys, it’s that time in the Gears of War 3 development cycle when Epic releases a pretty emo trailer for their game. This one is called Dust to Dust, and it is very emo, ending with a great “Bros til the end” title card. Yep, this is an awesome trailer.
Well, would you look at that. It’s an urban camo Modern Warfare 3 Xbox 360! Woweee! That baby, which comes with two special MW3 wireless controllers, a 320gb hard drive and special sound effects when you press the buttons on it, will run you a cool $399.
UPDATE: You can listen to the sound for turning the console on and off here, and the sound for pressing the eject button here. Neat.
You’ll be able to buy the controllers separately, too, and Microsoft is also going to put out a new bluetooth MW3 headset for $69.99. That headset looks like this:
Ever wonder what kind of s–t Adam Jensen go into after he [swipe to read spoilers] hopped on that freighter that took him to the Ranch?[end spoilers] Well, Eidos Montreal plans to tell you all about it in new DLC for Deus Ex: Human Revolution that they’re bringing out in October. The new DLC, called The Missing Link, will see Jensen’s augments disabled by Belltower, and he’ll have to find a way to survive without them. Theoretically, that shouldn’t be too hard, considering he went his whole life without them. But anyway…
Eidos promises that in this DLC you’ll get to “rebuild Adam’s augmentation set from scratch. Build up a brand new Adam!” That, to be honest, doesn’t sound horribly exciting. What does sound more interesting is that we will allegedly get to unravel new layers of the greater game’s conspiracy. Maybe it will make sense after this!
Ni no Kuni is going to be awesome, y’all. Just awesome. How do I know? Because when it comes out on November 17 in Japan, you’ll be able to buy it with the impeccable PS3 pictured above. Really! I can’t think of a single thing to complain about here, because that just looks way too nice. Too nice. I honestly wouldn’t be surprised to find out it was made of actual gold.
The price for the game itself will be ¥8,800 and the console bundle will run you ¥33,780. Remember, PS3s are region-free, so import to your heart’s content. And I would totally do that were it not for that face TV coming out the week before; I’m going to be spending all my money on that.
I don’t have any idea what Nintendo has in store for us at TGS. but I bet it’ll be exciting. Maybe a release window for the Wii U? Or that they’re making an extra joystick to attach to your 3DS? We’ll find out soon, I think, and we’ll be able to watch it all develop live even if we’re stuck here in the Deep South like I will be for the event, because Nintendo is going to stream its pre-Tokyo Game Show event live online on September 13 at noon Tokyo time. That’s 11pm Eastern Time.
The stream will be on Nico Nico and Ustream. It’ll be in Japanese, of course, so hopefully they’ll have pretty pictures to get the point across
If you’re among the few suckers early adopting enthusiasts who purchased your Nintendo 3DS before they announced the steep price drop, the day Nintendo makes good on their meek apologies has finally arrived. At midnight this morning, the 3DS Ambassador program went live. That means – if you activated your membership in the ambassador program by visiting eShop at least once – you now have access to 10 free original NES games.
Naturally, Nintendo has made the process as convoluted as possible. To download your free games, login to eShop, scroll to the left and select the “Settings/Other” button. Now choose the “Your Downloads” button. Here, below the games and applications you’ve already downloaded, you’ll see the 10 free games listed nonchalantly, as if they’ve just kind of always been there hanging out and stuff. Click the ‘redownload’ next to each of them and you’ll be on your way to recreating the thrilling, fast paced gaming experience of 1988.
In case you’ve forgotten, the 10 free NES games are:
* Super Mario Bros.
* Donkey Kong Jr.
* Balloon Fight
* Ice Climber
* The Legend of Zelda
* Wrecking Crew
* Mario Open Golf
* Yoshi’s Egg
* Zelda: Adventures of Link
This is like the year of the video game novelization. I mean when your zombie game AND post-apocalyptic shooter get novels, you know something’s up.
Speaking of post-apocalyptic shooters getting novels, Rage has a novel, and it’s out now. No, I’m serious, guys. This is actually happening. The book is about the adventures of “Lieutenant Nick Raine,” who leaves the protection of his ark in order to, I presume, get into all sorts of trouble in the wasteland. I bet it’s awesome!
You can get the book in paperback form or on Kindle. I’d probably get it on Kindle, but it’s $10, and that’s just too much to pay for entertainment wink wink.
Ready At Dawn, best known for their PSP God of War games, are working on something new for the PlayStation 3. What it is is anyone’s guess; all we know is that they’re working on something. We know this because they posted a job listing that says they’re working on a game for PlayStation 3. They call it an “exciting new IP,” so it’s not really something we could make guesses about.
Good to see these guys get the chance to do their own thing for once; they’ve never done that before.
We’ve talked before about the 3D PlayStation TV bundle, which is a 24″ 3D TV that comes with two pairs of glasses and an HDMI cable and Motorstorm: Apocalypse. But wait, now there’s more. Sony has announced that folks who pre-order the TV will also get a copy of Resistance 3. That game was initially included with the bundle but was replaced with Motorstorm; now you get both. Awesome.
This is becoming quite the tempting bundle, although I’m not sure how long I’d be willing to wait to get Resistance 3. Man.
With the release of Bodycount, a game purporting to be something of a return to old style First Person Shooters, I decided the time was right to dig through my own aging collection and dust off TimeSplitters 2, a game no one has thought about since the first season of American Idol. As it turns out, I made the correct decision. Bodycount (as our review will soon detail) may be something of a redundant disappointment, but TimeSplitters 2, despite being a repository of dated elements that are both infuriating and laughable by today’s standards, is still way more fun that it deserves to be.
The TimeSplitters series is most notable because developer Free Radicals was founded by a group of people who originally worked for Rare on a little-known game called Goldeneye. After finishing the universally beloved classic, they split to form their own company and churned out several TimeSplitters games to varying degrees of success.
The original TimeSplitters wasn’t all that great, a largely forgettable, by the numbers console FPS. But TimeSplitters 2, released in 2002, was a surprising success that took a lot of what made Goldeneye such a great game, then exaggerated everything for laughs. Despite subsequent technological advances that make TimeSplitters 2 looks laughably primitive in many respects, it remains a blast.
If you haven’t yet checked out this upcoming title in the MOBA genre, you can still join the beta in order to receive exclusive gifts upon Rise of Immortals launch, September 12. Between League of Legends and the upcoming DoTA 2, this title has an uphill battle to fight to earn a player base, but it looks up to the challenge.
Steve Wetherill, executive producer of Rise of Immortals, said:
The Rise of Immortals development team is a passionate group of battle arena fans, and we are all eagerly awaiting the game’s official launch on September 12. Throughout the development process, we’ve worked internally and with our fans to create a MOBA game that adds all kinds of exciting new features to the genre, and we can’t wait to open it up to the world.
The RoI developers have an online giveaway of two NVIDIA 3D Vision prize packages, each valued at more than $650, which will end on launch day. For more details on how you can win, visit the official website. Prizes for competitive PvP already kicked off earlier this summer, so it’s looking like being a RoI player can be a rewarding experience.
There’s been a lot of speculation about what Rockstar’s up to these days, and of course the majority of it has been about Grand Theft Auto 5. The guys over at GameKings have a video posted that says it’s not GTA at all, but Rockstar’s elusive Max Payne 3 that’s about to shown off in Holland.
The video is in in Dutch, so if you don’t speak the language, it’s going to be hard to understand. At around 2:45 the pair discuss the announcement, and according to VG247, scoff at the idea that GTA v would be shown.
If Rockstar does indeed show off Max Payne 3, it’ll be the first time we’ve seen the game in a while, and one of the few times it’s popped up since being announced in 2009. The First Look Expo is October 1 and 2, so we’ll be sure to keep an eye out and let you know if Max makes an appearance.
Mmmmm, Tokyo Game Show. That bastion of all things Eastern gaming is coming up soon, and Square Enix has revealed the games it’ll be bringing to the show. The main events are: Final Fantasy XIII-2, Final Fantasy Type-O, Kingdom Hearts 3DS and Final Fantasy Theatrhythm.
But the Squeenix isn’t only bringing Eastern games to the show; they’ve also got Western offerings that they’re distributing in Japan, and among those they’ll be showing off: Rage, Assassin’s Creed: Revelations, Driver: San Francisco and Child of Eden.
I don’t know how exciting that lineup really is, although I’m certainly eager for more stuff on Theatrhythm. I may be alone on that, though.
One of the most important things that you attach to your computer for gaming is your headset. In today’s multiplayer games, communication is key, and a quality headset can sometimes be the difference between winning and losing on the virtual battlefield. Consequently, there are a ton of headsets on the market. Today we’re looking at one of the newest, the Steelseries 7H.
Even in the package, the 7H looks very nice. Remove it, and you’ll be even more impressed. The 7H is very solidly built, but doesn’t weigh a ton. Inside the box, you’ll find a 6.5 foot extension, and a short headset cord. At first glance, you may think something is wrong because there’s no cord attached to the headset, but don’t worry. That’s intentional. You also won’t see a microphone at first. That’s because like many Steelseries headsets, the microphone retracts into the left ear cup when not in use.
The braided cable on the 7H attaches to the headset using a microUSB plug that’s surprisingly hard to accidentally knock out. The short headset cord is perfect if you’re gaming on a laptop or using a keyboard that offers audio connections on it. The extension is there if you’re still plugging things into the back of your desktop tower.
Like a lot of PC gamers, I love peripherals. High-end gaming mice always seem to find a home on my desk, and this week I got the chance to try out one of the newest, the World of Warcraft Legendary Edition MMO Gaming Mouse from Steelseries. If you recall, we told you it coming about a month ago.
First impressions of the mouse were very good. It’s solidly put together, weighing slightly more than the Razer Deathadder I normally use. The biggest difference is in the size of the mouse. It’s quite wide, allowing even folks with large hands like me to comfortably rest my thumb and three fingers on it. If three fingers sounds a little strange, it’s because this mouse incorporates a raised area on the right for your ring finger to rest on, complete with an assignable button.
The Legendary Edition bristles with buttons, with four under your thumb, three (plus the mouse wheel) on top, and the aforementioned ‘ring finger button.’ These buttons can be assigned to any function you like from the , but the real beauty of this mouse comes when you’re assigning them in World of Warcraft. Steelseries has worked with Blizzard to implement menu options in-game that allow you to assign every button on the mouse from the WoW menu. Of course, if you don’t play WoW, this feature won’t mean a whole lot to you.here.
It’s sort of startling to watch Team Bondi crash and burn so hard and so fast. Three months ago they released a blockbuster game in LA Noire, and now they’re just f–ked. I don’t understand how something like this happens, even with all the bad press the company got over allegedly really lame working conditions. I mean we hear about that kind of thing all the time in the games industry, and that’s not usually followed by this kind of quick destruction.
Anyway, the Australian Securities & Investments Commission is saying that Team Bondi is now under administration, meaning that everything is just ruined for them. Holy hell, what a bad day.
This comes not long after the reports that Team Bondi was selling off all its IP. So I guess it really was bankrupt or something.
Hey, so we all succumb to Steam sales all the damn time, buying up piles of titles, many of which we never and up touching. That’s not horrible, because we’re usually paying so little for these things.
Anyway, being that we have no problem paying a small amount for games we don’t play, you might as well pay nothing for a game you may or may not play. I’m talking, of course, about Ultima 4, which is now on GOG. And it’s free. WOOOOHOOOOOO!
Seriously, just go over there and pick it up. You know, since it’s free there’s literally no reason at all to not get it. So get it. Yes, it’s old, but it’s a classic! A classic, I say!
Back when Kinect was announced as Project Natal back in 2009, Microsoft gave us a hype video that was full of a lot of bulls–t things that you can’t actually do with it. But one of those things you can’t do with it is now a thing you can do with it, apparently, as Major Nelson found a place at the South Bay Galleria in Redondo Beach that allows you to use Kinect as a virtual dressing room.
So you don't have to download all old versions and patches again, we have created two new full versions including all old patches and the latest patch 1.3. You can find them also in the download area and our German homepage:
The old downloads stay active, but you don't need them anymore!
Mods for the Mod
And now it's up to YOU, cause we start our brand new campaign "Mods for the Mod" now!
This means, you can send us your modification and we will release it officially!
You only need to meet the following requirements to get a chance for a release:
1. Big/wide-ranging changes (so not only Asgard beams for all BC-304s^^)
2. Mod needs to be for the new Final 1.3 and not for older versions
3. Detailed changelog (write as detailed as possible, what you have changed)
4. The mod NEEDS to be in English, but can additionally be in German (if you have problems with the translation, ask in the forums or comments for help )
5. The download package may only contain the new and changed files and not again our complete mod
6. The mod needs to be tested carefully
7. You are responsible for the support in an own topic on our German homepage or here on ModDB
You meet all requirements? Then send us a download link of your mod to firstname.lastname@example.org and we will have a look at it.
One last thing, this is not first in time, first in line! So take the time to make it perfect instead of sending it too early.
We are looking forward to your work!!
At this point special thanks go to Christ, who gave us the idea for this campaign.
Erverybody who wants to play already a great mod for the Final 1.3 should download his mod either from ModDB or from our German homepage:
The mod is for all languages. Please read the description for a detailed changelog and install instructions. If you have questions or suggestions, please visit his official topic on our German homepage:
Version 1.2 is the next release. So what comes with 1.2:
New maps. Our mappers have done a good job and redid some old Skirmish- and GC maps or even make new ones. As an example I can mention Mustafaar.
New units. Many new space- and landunits have been created or added for 1.2. We are adding new Units like the Pelta-Frigate, Admiral Yularen, Admiral Trench, and the Stealthship of the republic. Also as new land units we have a new Jedis and new troops like Securitydroids.
New structures. With adding new structures we expanded the Gameplay once more. Now there will be an orbital gun platform for the CIS and with space casinos you can win or lose money.
Better AI. As you should know the team is changing the AI a bit. Hard and medium AI are good as they are now, but requests from the fans let us think about the easy AI. So we are changing it a bit and make it more easy but please don’t think we are doing major changes, only some little.
New sounds. Our SFX creator is doing a good job and is recording new sounds for the new units. This is for English and German release of 1.2.
Allot of Changes. Some models and skins have been redone and we are daily tweaking the balance. Space is mostly done and we are working on land right now. Also we have fixed the crashing issues. As you hoped it there will be some new GCs with new and extended amazing events. We are working hard on this but making Events takes a lot of time and we have about 25% done.
Some new extras. Well that’s secret but it contains something like new videos.
So all in all we can say that progress is good but we cannot and we don’t want to give you an estimated release date. The team was so often wrong with them.
Me, Anakin, is also on Youtube now and I will upload there new Videos about RaW, PR keynotes, Mod reviews, EaW/Foc Modding. A video about a professional review about RaW has been uploaded also. http://www.youtube.com/user/AnakinSklavenwalker
Also I want to remind you that the easter-egg hunting is still on. So if you think you found eight of them post one of the Team.
Active team is:
Warb_Null: 3D Artist
KillerHurdz: Testing & Balance Lead
Anakin_Sklavenwalker: RaW Coder,PR, German Lead
CCArggee – Manual, Misc Artist
MTGraves - Audio
1 year since the last mod update and I have done pretty much nothing.
All the Mod members have vanished, so I have lost all spirit, but I really want to get a new version out.
I lost all the WIP stuff, and only have a ton of models and the 0.4.5 download
So I would really love some new blood, I don't care how much code knowledge you have, even if you can just make a map, or a texture, or a model, or just beta test and give ideas!
I will release a patch soon, fixing a crash with the MC80 Liberty, and fixing a major balance issue with the Venator, and the Carrack, also will include some new mouse textures and some new audio files!
I need suggestions on what to add, if I don't know what people want, I can't make the mod better for you!
Read: FOC Enhancements: 1 Year On...
More Empire at War News: FileFront's Empire at War Files Lord of the Rings Online: Rise of Isengard Video and Map
The NDA has been lifted for Rise of Isengard expansion pack for LotrO so CSTM have some screenshots they'd like to share with us which you can view here.
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