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Roads...Where we're going, we don't need roads...
This Picture of the Day has been viewed 1651 times!
This Picture was added by LiquidAluminum and validated by staff member: Danny

Average User Rating: 7.8
Number of Votes: 46
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Total comments: 11 | Last comment: 11-13-2006 at 12:08

 #1 - 11-12-2006 at 14:54
Joined: October 24th, 2006
Posts: 41
8/10 i don't know y

 #2 - 11-12-2006 at 15:06
Danny (Staff)
From: (Canterbury, Kent)
Joined: July 11th, 2002
Posts: 993
Personally i think 10/10 as its a quote from the end of Back to the Future Part 1 (a great film!)

 #3 - 10/10 - 11-12-2006 at 16:11
From: (CA)
Joined: May 30th, 2005
Posts: 81
10/10 because BTTF is in my top "If you haven't seen this great movie you should be shot" list. Nice job.

 #4 - 11-12-2006 at 18:12
Joined: June 19th, 2006
Posts: 140
kool. just kool. 7/10

 #5 - lol - 11-12-2006 at 22:37
From: (Marrara, Darwin)
Joined: December 4th, 2005
Posts: 188
ha ha gr8 stuff!!!
10/10 kos its a good potd and and gr8 movies!

 #6 - 11-13-2006 at 07:00
From: (Sleeuwijk)
Joined: January 16th, 2006
Posts: 329
10/10 for some reason

 #7 - 11-13-2006 at 08:24
Joined: October 26th, 2005
Posts: 51
I have a problem with all Vehicles mods when i install them it locks up the game. and i have the right tools for them.

 #8 - Reply to Master Sauron - 11-13-2006 at 08:41
Joined: September 1st, 2005
Posts: 12
#7 - Posted by: Master_Sauron (Member) on 11-13-2006 at 08:24
I have a problem with all Vehicles mods when i install them it locks up the game. and i have the right tools for them.

It depends on what you're using to add the mods...at least for me it does. If you use SAMI *San Andreas Mod Installer* then sometimes you need to go in and manually configure the Handling.cfg, Vehicles.ide, Carcols.dat and Carmods.dat yourself. Even though SAMI installs the lines in the proper places, sometimes it does them out of order where the numbers are jumbled together. I always go back over my mods and actually copy and paste the information back into their respective files and make sure that everything matches up the way that it should. With IMG Tool you have to add the lines into the files on your own, which for me is the way that I like to go.

Something as simple as an extra line in the Carmods.dat file can cause your game to not load or make the game crash when a car is spawned and entered. My advice would be to keep a list of the mods that you have installed. Then look them up within the respective files and make sure everything is correct and matches the readme that came with the mods perfectly. The two biggest files that when modding that will make your game crash or not load at all are the Carmods.dat and Handling.cfg files.

I really hope this helps. Keep us posted and let us know if your mods start working correctly after following these steps.

 #9 - 11-13-2006 at 10:29
Joined: June 20th, 2004
Posts: 355
#8 Your right!

But the main reason is that he has version 2, and needs to get the downgrade patch.
Without this patch mods will not work. Period!

#7 check the forums for a link to the patch. Or google GTA SA patch

 #10 - 11-13-2006 at 10:34
Joined: June 20th, 2004
Posts: 355
Found it heres a link to the thread


 #11 - Awesome. - 11-13-2006 at 12:08
Joined: October 27th, 2006
Posts: 25
I love the movie this is quoted from.

Ya shoulda had somone in the side with you, It's just Doc talking to himself, lol.

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